So here is a quick mock up to illustrate what I mean. I don’t think you would see the environment become polluted in this one, but the scenery would change. I think one direction to take would be to base the game along the battery bee route that is in Wrexham, which I hope would amuse kids as they recognise areas that they had been too.

I think another interesting idea for the player to gain points would be to encounter different animals. For example, if there was a hedgehog somewhere on the screen, the player could move the bee into position, and as it flew over said hedgehog, an interesting fact would come up about it. The facts would become more interesting as the game went on, and it would be a great way to teach young children about the wildlife of Britain.
The player would need to get a certain amount of batteries in bins in order to move to the next level, and would get bonuses if they got more than one battery in a bin. As the game became harder, the screen would scroll faster, making it harder for the player to dodge objects as well as shoot batteries. In regards to the player hitting an object, they would be given 3 “lives” to start off with, and the more points the collect, the more spare “lives” they gain, so that it wouldn’t just be game over if the bee crashed into a rock.

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